Re: [coldfire-gnu-discuss] m68k-elf-sprite 4.2-125 crashing
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Re: [coldfire-gnu-discuss] m68k-elf-sprite 4.2-125 crashing
- To: Matt Cohn <codesourcery@xxxxxxxxxxxxxxxxxxx>
- Subject: Re: [coldfire-gnu-discuss] m68k-elf-sprite 4.2-125 crashing
- From: Nathan Sidwell <nathan@xxxxxxxxxxxxxxxx>
- Date: Tue, 02 Sep 2008 09:25:54 +0100
Matt Cohn wrote:
Hia,
I am debugging a M52233DEMO board using the P&E USB BDM. I connect to it via m68k-elf-sprite. I turned on the verbose console and put the sprite in verbose mode, and here's the problem I'm experiencing.
Usually debugging will work fine for a while. I will be able to continue, suspend, step, break, and continue again without problems. After leaving the program running for a while (a couple minutes) or doing a lot of stepping (anywhere, not in one particular place) I will experience the following.
If the code was running and I try to do a suspend, m68k-elf-sprite uses a lot of CPU and doesn't respond. Eventually GDB times out with "Target request failed: Failed to interrupt". During this there is no response on the console.
I should also note that occasionally (about 1/5th of the time) when programming my board using CF Flasher, it will hang, timeout, fail validation and need to be flashed again. Flashing again works fine. I have tried disconnecting all of my USB devices, using a different USB port, and killing all background processes and services to no avail. Any advice is sincerely appreciated.
This sounds very much like a hardware problem, because you're getting it from
two independent software tools.
nathan
--
Nathan Sidwell :: http://www.codesourcery.com :: CodeSourcery