Re: [coldfire-gnu-discuss] m68k-elf-sprite 4.2-125 crashing
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Re: [coldfire-gnu-discuss] m68k-elf-sprite 4.2-125 crashing



Matt Cohn wrote:
Hia,

I am debugging a M52233DEMO board using the P&E USB BDM.  I connect to it via m68k-elf-sprite.  I turned on the verbose console and put the sprite in verbose mode, and here's the problem I'm experiencing.

Usually debugging will work fine for a while. I will be able to continue, suspend, step, break, and continue again without problems. After leaving the program running for a while (a couple minutes) or doing a lot of stepping (anywhere, not in one particular place) I will experience the following.
If the code was running and I try to do a suspend, m68k-elf-sprite uses a lot of CPU and doesn't respond.  Eventually GDB times out with "Target request failed: Failed to interrupt".  During this there is no response on the console.

I should also note that occasionally (about 1/5th of the time) when programming my board using CF Flasher, it will hang, timeout, fail validation and need to be flashed again.  Flashing again works fine.  I have tried disconnecting all of my USB devices, using a different USB port, and killing all background processes and services to no avail.  Any advice is sincerely appreciated.

This sounds very much like a hardware problem, because you're getting it from two independent software tools.

nathan

--
Nathan Sidwell    ::   http://www.codesourcery.com   ::         CodeSourcery